TY - JOUR
T1 - Vitalizing effect of athlete-drafting task in fantasy sports
T2 - the role of competitive goal-framing, involvement, and competitiveness trait
AU - Jang, Wonseok
AU - Kwak, Dae Hee
AU - Ko, Yong Jae
N1 - Publisher Copyright:
© 2019 European Association for Sport Management.
PY - 2020/8/7
Y1 - 2020/8/7
N2 - Research questions: Using an experimental design, this study simulated a drafting task to examine whether a user’s involvement with fantasy sports (FS), different types of goal-framing, and competitiveness trait determine his/her amount of energy and performance in the subsequent self-control behavior after completing the drafting task. Research method: Two experiments were employed, and participants (n = 341) completed a Fantasy Sports Draft Task (FSD-T) that was developed for this study to simulate a draft task in fantasy basketball. After completing the FSD-T, participants engaged in a self-control task and completed questionnaires that included questions on game playing experiences, FS involvement, covariates, and demographics. Results and findings: The results of Experiment 1 indicated that lowly involved users gain higher energy levels when a goal is framed as non-competitive compared to competitive, while highly involved users gain similar energy levels regardless of the goal-framing. The results of Experiment 2 further demonstrated that trait competitiveness further moderates the effect of FS involvement and different types of goal-framing on a user’s amount of energy. Implications: This study provides unique theoretical insight on the vitalizing effect of drafting players in the fantasy sport context. Empirical findings provide actionable insights on segmenting participants, based on several conditions, to offer more tailored services and offerings.
AB - Research questions: Using an experimental design, this study simulated a drafting task to examine whether a user’s involvement with fantasy sports (FS), different types of goal-framing, and competitiveness trait determine his/her amount of energy and performance in the subsequent self-control behavior after completing the drafting task. Research method: Two experiments were employed, and participants (n = 341) completed a Fantasy Sports Draft Task (FSD-T) that was developed for this study to simulate a draft task in fantasy basketball. After completing the FSD-T, participants engaged in a self-control task and completed questionnaires that included questions on game playing experiences, FS involvement, covariates, and demographics. Results and findings: The results of Experiment 1 indicated that lowly involved users gain higher energy levels when a goal is framed as non-competitive compared to competitive, while highly involved users gain similar energy levels regardless of the goal-framing. The results of Experiment 2 further demonstrated that trait competitiveness further moderates the effect of FS involvement and different types of goal-framing on a user’s amount of energy. Implications: This study provides unique theoretical insight on the vitalizing effect of drafting players in the fantasy sport context. Empirical findings provide actionable insights on segmenting participants, based on several conditions, to offer more tailored services and offerings.
KW - behavioral energy
KW - competitiveness trait
KW - Fantasy sports
KW - goal framing
KW - involvement
UR - https://www.scopus.com/pages/publications/85066061786
U2 - 10.1080/16184742.2019.1618889
DO - 10.1080/16184742.2019.1618889
M3 - Article
AN - SCOPUS:85066061786
SN - 1618-4742
VL - 20
SP - 403
EP - 420
JO - European Sport Management Quarterly
JF - European Sport Management Quarterly
IS - 4
ER -