Abstract
Despite the increase in scholarly attention paid to immersive technology, such as augmented reality and virtual reality, few studies have been conducted on the current state of immersive technology research, with no aggregation of findings and knowledge. To fill this gap, this study conducted a systematic literature review of immersive technology research in diverse settings, including education, marketing, business, and healthcare. The full range of SSCI journal articles that addressed issues related to immersive technology were searched. Based on rigorous inclusion and exclusion criteria, 54 articles were selected for the final analysis. This literature review analyzed the bibliometric data from the identified studies, their theoretical and methodological approaches, research themes, and contexts. Drawing on the stimulus–organism–response (S–O–R) framework, this study classifies and consolidates the factors associated with immersive technology use. Based on that classification, this study proposes a conceptual framework that accounts for the interplay between key elements associated with immersive technology use. The list of factors was then consolidated and mapped onto the S–O–R framework. As a result, this study identifies existing gaps in the current literature and suggests future research directions with specific research agendas.
| Original language | English |
|---|---|
| Pages (from-to) | 77-90 |
| Number of pages | 14 |
| Journal | Computers in Human Behavior |
| Volume | 86 |
| DOIs | |
| State | Published - Sep 2018 |
| Externally published | Yes |
Keywords
- Augmented reality
- Immersive technology
- S–O–R framework
- Technology use
- Virtual reality
Fingerprint
Dive into the research topics of 'The state of immersive technology research: A literature analysis'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver