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Robot as teammate vs. opponent in video gaming

  • Eunil Park
  • , Ki Joon Kim
  • , Sonya S. Kwak
  • , Angel P. Del Pobil
  • Sungkyunkwan University
  • Pohang University of Science and Technology
  • Jaume I University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Can playing a video game with a robot be more enjoyable than playing with a human? Should a robot be my teammate or opponent when playing a video game? Will the gaming result affect how I feel about my gaming partner? To address these questions, the present study conducted a 2 (playing game with: human vs. robot) x 2 (played game as: teammate vs. opponent) x 2 (result of game: win vs. lose) between subject experiment to examine the role of a robot in video gaming and psychology of human players associated with it. Results showed that playing a video game was more enjoyable when played with a human player, while playing the game with a robot player was perceived to be easier. Robot player's role as teammate vs. opponent and the result of the game (win vs. lose) did not have psychological effects on participants.

Original languageEnglish
Title of host publication2011 11th IEEE-RAS International Conference on Humanoid Robots, HUMANOIDS 2011
Pages47-52
Number of pages6
DOIs
StatePublished - 2011
Event2011 11th IEEE-RAS International Conference on Humanoid Robots, HUMANOIDS 2011 - Bled, Slovenia
Duration: 26 Oct 201128 Oct 2011

Publication series

NameIEEE-RAS International Conference on Humanoid Robots
ISSN (Print)2164-0572
ISSN (Electronic)2164-0580

Conference

Conference2011 11th IEEE-RAS International Conference on Humanoid Robots, HUMANOIDS 2011
Country/TerritorySlovenia
CityBled
Period26/10/1128/10/11

Keywords

  • HRI
  • opponent
  • robot
  • sharing
  • teammate

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