TY - GEN
T1 - Implementation of an interactive NPC based on game ontology and game community Q/A bulletin board
AU - Park, Doo Kyung
AU - Yoon, Tae Bok
AU - Park, Kyo Hyun
AU - Lee, Jee Hyong
AU - Lee, Keon Myung
PY - 2007
Y1 - 2007
N2 - Recently, there are many researches about NPC (Non-player character) which are appeared in many games. There is a little study which has view of the speech of NPC, but most of them are focused on the movement of NPC. Most of NPC say the same line repeatedly, that make the game unrealistic. In the paper, we construct the quest ontology of game World of Warcraft and collect the articles of Q/A bulletin board which is from the web site, also called community, of the game. With the game ontology and the article from the bulletin, we construct a corpus consisted of game keywords as NPC knowledge. In the runtime, when a player asks a question to NPC, it can find the answer by comparing the question and its own knowledge.
AB - Recently, there are many researches about NPC (Non-player character) which are appeared in many games. There is a little study which has view of the speech of NPC, but most of them are focused on the movement of NPC. Most of NPC say the same line repeatedly, that make the game unrealistic. In the paper, we construct the quest ontology of game World of Warcraft and collect the articles of Q/A bulletin board which is from the web site, also called community, of the game. With the game ontology and the article from the bulletin, we construct a corpus consisted of game keywords as NPC knowledge. In the runtime, when a player asks a question to NPC, it can find the answer by comparing the question and its own knowledge.
UR - https://www.scopus.com/pages/publications/38049073661
U2 - 10.1007/978-3-540-71618-1_49
DO - 10.1007/978-3-540-71618-1_49
M3 - Conference contribution
AN - SCOPUS:38049073661
SN - 9783540715894
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 441
EP - 449
BT - Adaptive and Natural Computing Algorithms - 8th International Conference, ICANNGA 2007, Proceedings
PB - Springer Verlag
T2 - 8th International Conference on Adaptive and Natural Computing Algorithms, ICANNGA 2007
Y2 - 11 April 2007 through 14 April 2007
ER -