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Glossiness representation using binocular color difference

Research output: Contribution to journalArticlepeer-review

Abstract

We demonstrate that a binocular color difference can be used to express the surface glossiness of an object on 3D display devices without being accompanied by a specular reflection pattern. A simple image with a binocular color difference provides a similar surface appearance impression to a real object that has the same binocular color difference. It is found that human binocular perception is likely to interpret binocular color difference as spectral reflectance rather than as transparency. Binocular glossiness is caused not only by a binocular lightness difference but also by a chromatic or hue difference.

Original languageEnglish
Pages (from-to)2584-2587
Number of pages4
JournalOptics Letters
Volume38
Issue number14
DOIs
StatePublished - 15 Jul 2013

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