Abstract
Virtual network mapping (VNM) is a challenge in the field of network virtualization. As VNM variants have been formalized depending on substrate network structures, virtual network specifications, mapping optimization objectives, and other factors, a number of VNM heuristic methods have been introduced. On the other hand, reinforcement learning (RL) algorithms have been incorporated into deep learning frameworks and recognized as a promising solution for solving complex resource allocation problems. In this paper, we present an RL-based graph embedding and mapping framework, Gemma, for tackling various VNM problems in a unified end-to-end manner. In the framework, we employ an encoder-decoder deep learning architecture and propose several optimization schemes such as two-stage mapping and model-based selective embedding. Aiming to deal with large-scale VNM problems in both online and offline scheduling systems, the proposed schemes explore the trade-off between inference accuracy and mapping function runtimes, enhancing scalability and timeliness. Gemma shows robust performance under various problem conditions, outperforming other heuristic and learning-based methods.
| Original language | English |
|---|---|
| Article number | 9496654 |
| Pages (from-to) | 105463-105476 |
| Number of pages | 14 |
| Journal | IEEE Access |
| Volume | 9 |
| DOIs | |
| State | Published - 2021 |
Keywords
- graph convolution network
- Graph Embedding
- reinforcement learning
- virtual network embedding
- virtual network mapping
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