Abstract
In this paper, we produced a series of fairy tales using cards. The program object, we implement is divided into character objects and action objects. The card was recognized as a marker to perform the action accordingly. When the card is detected, the actual characters in the augmented reality world reveal itself and the fairy tale flows out. In addition, unlike other existing fairy tale books that existed in the past, diverse fun elements were added. For example, one of the elements of fun is a conflict story telling between characters, the other of that is the changing of camera screen, when different virtual modules contact with each other and crash, the action of the story is performed with vivid expressions of action.
| Original language | English |
|---|---|
| Pages (from-to) | 1309-1312 |
| Number of pages | 4 |
| Journal | Far East Journal of Electronics and Communications |
| Volume | 17 |
| Issue number | 6 |
| DOIs | |
| State | Published - Dec 2017 |
Keywords
- AR
- Game
- Interaction
- Story