Game control using multiple sensors

  • Soon Mook Jeong
  • , Tae Houn Song
  • , Hyun Uk Jeong
  • , Myung Jin Kim
  • , Key Ho Kwon
  • , Jae Wook Jeon

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

In this paper, we propose a motion-based game control system using the flex sensor and the infrared sensor board. This system operates using a combination of player movement data detected from the flex sensor and the direction or positional data detected from the infrared sensor board. The player's motion is detected from a flex sensor band worn on his/her elbow and knee and the flex sensor belt on his/her waist. The infrared sensor board detects the player's direction of movement through the detected sequence or detected position of the infrared sensors. This system does not recognize all the detailed human motion, since detailed motion detection is not necessary to control the game. The proposed system only detects player motion types through multiple sensors. This feature distinguishes the system from other motion-based controllers such as Nintendo Wii, Sony motion controller and Microsoft Natal. Unlike our system, these existing controllers require a high-technology, high-cost system. This system is implemented on an existing game pad (PC, Xbox360, PS3) based combat game to test the detection of the player motion type.

Original languageEnglish
Title of host publicationMoMM2009 - The 7th International Conference on Advances in Mobile Computing and Multimedia
Pages632-636
Number of pages5
DOIs
StatePublished - 2009
Event7th International Conference on Advances in Mobile Computing and Multimedia, MoMM2009 - Kuala Lumpur, Malaysia
Duration: 14 Dec 200916 Dec 2009

Publication series

NameMoMM2009 - The 7th International Conference on Advances in Mobile Computing and Multimedia

Conference

Conference7th International Conference on Advances in Mobile Computing and Multimedia, MoMM2009
Country/TerritoryMalaysia
CityKuala Lumpur
Period14/12/0916/12/09

Keywords

  • Flex sensor
  • Infrared sensor
  • Motion-based game control system
  • Multiple sensors
  • Player motion detection

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