TY - GEN
T1 - Freeze TCPv2
T2 - Human Interface and the Management of Information: Information and Interaction - Symposium on Human Interface 2009, Held as Part of HCI International 2009, Proceedings
AU - Park, Minu
AU - Lee, Jaehyung
AU - Koo, Jahwan
AU - Choo, Hyunseung
PY - 2009
Y1 - 2009
N2 - The advancement of mobile communications for the last few years has accompanied an increasingly extensive and diverse array of environments for TCP applications, which has led to a host of wireless TCP approaches that may provide more stability and ensure higher performance. In a heterogeneous network, as opposed to conventional wireless networks, a mobile node performs a handoff to another network cells with a different bandwidth and latency. Conventional wireless TCP schemes, however, are not capable of properly addressing sudden changes in round trip time (RTT) and packet loss resulting from handoffs within a heterogeneous network and do experience such problems as the waste of available bandwidth and frequent packet loss. As a solution to these problems, this paper proposes Freeze TCP version 2 (v2), an enhancement of Freeze TCP designed to dynamically obtain the available bandwidth in a new network cell. Comprehensive simulation study is conducted by using a network simulator, ns-2, to compare the proposed scheme to a few other schemes, such as Freeze TCP, DEMO-Vegas, and TCP Vegas, in a heterogeneous network environment with vertical handoffs in terms of throughput per speed of the mobile node and per bit error rate of the wireless link.
AB - The advancement of mobile communications for the last few years has accompanied an increasingly extensive and diverse array of environments for TCP applications, which has led to a host of wireless TCP approaches that may provide more stability and ensure higher performance. In a heterogeneous network, as opposed to conventional wireless networks, a mobile node performs a handoff to another network cells with a different bandwidth and latency. Conventional wireless TCP schemes, however, are not capable of properly addressing sudden changes in round trip time (RTT) and packet loss resulting from handoffs within a heterogeneous network and do experience such problems as the waste of available bandwidth and frequent packet loss. As a solution to these problems, this paper proposes Freeze TCP version 2 (v2), an enhancement of Freeze TCP designed to dynamically obtain the available bandwidth in a new network cell. Comprehensive simulation study is conducted by using a network simulator, ns-2, to compare the proposed scheme to a few other schemes, such as Freeze TCP, DEMO-Vegas, and TCP Vegas, in a heterogeneous network environment with vertical handoffs in terms of throughput per speed of the mobile node and per bit error rate of the wireless link.
KW - Congestion control
KW - Heterogeneous Networks
KW - TCP
KW - Vertical Handoff
UR - https://www.scopus.com/pages/publications/76349125997
U2 - 10.1007/978-3-642-02559-4_49
DO - 10.1007/978-3-642-02559-4_49
M3 - Conference contribution
AN - SCOPUS:76349125997
SN - 3642025587
SN - 9783642025587
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 448
EP - 457
BT - Human Interface and the Management of Information
Y2 - 19 July 2009 through 24 July 2009
ER -