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Effectiveness of VR crane training with head-mounted display: Double mediation of presence and perceived usefulness

  • Hayeon Song
  • , Taenyun Kim
  • , Jieun Kim
  • , Dohyun Ahn
  • , Youngcheol Kang
  • Sungkyunkwan University
  • Jeju National University
  • Yonsei University

Research output: Contribution to journal › Article › peer-review

Abstract

Virtual reality (VR) has been shown to provide an immersive experience that can promote effective learning. The use of VR with head-mounted displays can be especially ideal for training operators of heavy equipment such as cranes, resulting in cost savings and enhanced safety of apprentices. In this study, a set of VR training systems is introduced for three different types of cranes (i.e., overhead, container, and tower crane), and an experiment is conducted to test their effectiveness. A total of 108 students participated in the experiment. The findings revealed that the VR crane training system significantly enhanced the students' self-efficacy when operating a crane. The underlying mechanism of how the VR crane training improves trainees' level of self-efficacy is also investigated. Double mediation analysis revealed that the change in self-efficacy is driven by usability mediated by the feeling of presence and perceived usefulness.

Original languageEnglish
Article number103506
JournalAutomation in Construction
Volume122
DOIs
StatePublished - Feb 2021

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

Keywords

  • Crane training
  • Presence
  • Self-efficacy
  • Virtual
  • VR

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