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Cooperationofcpu and gpu programs for real-time 3D map building

  • Yonghyun Jo
  • , Hanyoung Jang
  • , Yeonho Kim
  • , Joon Kee Cho
  • , Hyoung Ki Lee
  • , Young Ik Eom
  • , Jung Hyun Han

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper presents how the CPU and GPU programs coordinate in the context of 3D map modeling for a mobile home service robot. In this study, the representation of the environment is given as point clouds, and each scan of point clouds is quite efficiently processed using the parallel processing capability of GPU. Then, the result is read back to CPU for incrementally constructing the map. Due to the coordination between the CPU and GPU, a 3D map can be built at real time. This paper presents the software architecture of the CPU-GPU coordination, the GPU algorithm, and its performance gain.

Original languageEnglish
Title of host publicationICSOFT 2011 - Proceedings of the 6th International Conference on Software and Database Technologies
Pages302-304
Number of pages3
StatePublished - 2011
Event6th International Conference on Software and Database Technologies, ICSOFT 2011 - Seville, Spain
Duration: 18 Jul 201121 Jul 2011

Publication series

NameICSOFT 2011 - Proceedings of the 6th International Conference on Software and Database Technologies
Volume2

Conference

Conference6th International Conference on Software and Database Technologies, ICSOFT 2011
Country/TerritorySpain
CitySeville
Period18/07/1121/07/11

Keywords

  • CUDA
  • GPU program
  • Map building

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