A situation-aware cross-platform architecture for ubiquitous game

  • Jung Hyun Han
  • , Dong Hyun Lee
  • , Hyunwoo Kim
  • , Hoh Peter In
  • , Hee Seo Chae
  • , Eenjun Hwang
  • , Young Ik Eom

Research output: Contribution to journalArticlepeer-review

Abstract

Multi-player online games (MOGs) are popular in these days. However, contemporary MOGs do not really support ubiquity in the sense that a seamless service across heterogeneous hardware platforms is not provided. This paper presents the architecture of the cross-platform online game, which provides a service to users from heterogeneous platforms and is equipped with a situation-aware capability for enabling the users to seamlessly move between heterogeneous platforms. The experimental results through the prototype implementations show the feasibility of the situation-aware cross-platform game.

Original languageEnglish
Pages (from-to)619-633
Number of pages15
JournalComputing and Informatics
Volume28
Issue number5
StatePublished - 2009

Keywords

  • Conflict resolution
  • Cross-platform game
  • Situation-aware middleware

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