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A Dynamic Hierarchical Framework for IoT-Assisted Digital Twin Synchronization in the Metaverse

  • Yue Han
  • , Dusit Niyato
  • , Cyril Leung
  • , Dong In Kim
  • , Kun Zhu
  • , Shaohan Feng
  • , Xuemin Shen
  • , Chunyan Miao
  • Nanyang Technological University
  • University of British Columbia
  • Sungkyunkwan University
  • Nanjing University of Aeronautics and Astronautics
  • Agency for Science, Technology and Research, Singapore
  • University of Waterloo

Research output: Contribution to journalArticlepeer-review

Abstract

Metaverse, also known as the Internet of 3-D worlds, has recently attracted much attention from both academia and industry. Each virtual subworld, operated by a virtual service provider (VSP), provides a type of virtual service. Digital twins (DTs), namely, digital replicas of physical objects, are key enablers. Generally, a DT belongs to the party that develops it and establishes the communication link between the two worlds. However, in an interoperable metaverse, data-like DTs can be 'shared' within the platform. Therefore, one set of DTs can be leveraged by multiple VSPs. As the quality of the shared DTs may not always be satisfying, in this article, we propose an agile solution, i.e., a dynamic hierarchical framework, in which a group of Internet of Things devices in the lower level are incentivized to collectively sense physical objects' status information and VSPs in the upper level determine synchronization intensities to maximize their payoffs. We adopt an evolutionary game approach to model the devices VSP selections and a simultaneous differential game to model the optimal synchronization intensity control problem. We further extend it as a Stackelberg differential game by considering some VSPs to be first movers. We provide open-loop solutions based on the control theory for both formulations. We theoretically and experimentally show the existence, uniqueness, and stability of the equilibrium to the lower level game and further provide a sensitivity analysis for various system parameters. Experiments show that the proposed dynamic hierarchical game outperforms the baseline.

Original languageEnglish
Pages (from-to)268-284
Number of pages17
JournalIEEE Internet of Things Journal
Volume10
Issue number1
DOIs
StatePublished - 1 Jan 2023
Externally publishedYes

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 9 - Industry, Innovation, and Infrastructure
    SDG 9 Industry, Innovation, and Infrastructure

Keywords

  • Crowdsensing
  • differential game
  • digital twins (DTs)
  • evolutionary game
  • game theory
  • Internet of Things (IoT)
  • metaverse
  • resource allocation
  • synchronization

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