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A database-centric architecture for interactive storytelling

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In this study, we propose a system design for interactive narrative generation which uses database for information exchange among system sub-modules. We present database schema design and a simple example to show how our approach works. We conclude with our future work.

Original languageEnglish
Title of host publicationProceedings of the 12th International Conference on the Foundations of Digital Games, FDG 2017
EditorsAlessandro Canossa, Miguel Sicart, Casper Harteveld, Jichen Zhu, Sebastian Deterding
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450353199
DOIs
StatePublished - 14 Aug 2017
Event12th International Conference on the Foundations of Digital Games, FDG 2017 - Cape Cod, United States
Duration: 14 Aug 201717 Aug 2017

Publication series

NameACM International Conference Proceeding Series
VolumePart F130151

Conference

Conference12th International Conference on the Foundations of Digital Games, FDG 2017
Country/TerritoryUnited States
CityCape Cod
Period14/08/1717/08/17

Keywords

  • Animation
  • Narrative generation
  • System

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